Syzygy Documentation: Table of Contents
Integrated Systems Lab
01/09/2007
Syzygy Homepage
Using this Documentation
Getting Started
- GettingSoftware.html explains how to download and compile the source code.
If you're on Windows and using Microsoft Visual C++, you'll also need to look at
VisualStudioBuildVars.html. Note that most of Syzygy can now be compiled
on Windows using the MinGW GNU compiler; the exceptions are the input device
driver plugins and the Python bindings, which still require a Microsoft compiler. Hopefully you'll
be able to download precompiled copies of these from the same place where you got this archive...
- SupportingLibraries.html covers installing and using supporting
libraries that give Syzygy extra functionality.
- Standalone.html Standalone mode: Running Syzygy programs on a single PC
without setting up a cluster.
- ExampleCode.html: How to run the included example programs, where their
data files should be installed, etc.
- TrackingSim.html: Using Syzygy's tracking and input device simulator
(inputsimulator) to control a program in the absence of a tracked input device
(this is currently required in standalone mode).
- SystemConfiguration.html describes interacting with the Syzygy Database
to specify parameters of your virtual reality system in both Standalone and Cluster modes. This
includes the following further topics:
Creating Your Own Syzygy Progams
- Programming.html: Writing a program using Syzygy's application frameworks.
- QuickPort.html: Porting an OpenGL/GLUT-based application, in a hurry.
- CompileCPP.html: How to build Syzygy C++ programs.
- PySZG.html: How to write Syzygy Python programs.
- SceneGraph.html: Using the distributed scene graph API.
- Sound.html: Using the sound system to produce spatially-localized sound.
- Objects.html: Using external meshes (.obj or .3ds) and animations in Syzygy.
- Navigation.html: How to use built-in functions for navigation in your application.
- Interaction.html: How to use built-in classes and functions for picking,
grabbing, and otherwise interacting with virtual objects.
- PortabilityLayer.html: The portability layer consists of classes and
functions that wrap platform-specific implementations of sockets, serial ports, time, threads,
mutexes, etc.
- SceneGraphTutorial.html: Shows how to manipulate Syzygy scene graphs
from a Python prompt. A good starting point for writing Python programs based on the
distributed scene graph framework. See also SceneGraph.html.
- RandomNumbers.html describes facilities of the master/slave application
framework (described in Programming.html) for generating shared sequences
of pseudo-random numbers in all running instances of an application. Not tested much.
Setting Up, Testing, and Managing a Syzygy Cluster
- DistributedOS.html: Concepts and commands for setting up Syzygy
PC clusters and running programs on them (Look here and in
Configuring Virtual Computers
for an explanation of virtual computers).
- ClusterTest.html: Basic testing of your Syzygy cluster.
- InputDevices.html describes the use of the input device infrastructure in
Cluster Mode.
- InputDevices-Drivers.html lists the supported input devices.
- InputDeviceConfiguration.html explains how to configure input
devices.
- PForth.html introduces the PForth ("Pseudo-FORTH") input-filtering language.
It's a stack-based language very similar to FORTH; it's designed for applying simple
transformations to streams of input events (e.g. re-mapping input device button indices).
- AppFeatures.html: A few pet tricks for managing Cluster Mode applications
using the 'dmsg' command.
Miscellaneous
Advanced Topics
- SharedWorldTutorial.html shows how to use the experimental extensions
to the Syzygy distributed scene graph that allow peer-to-peer sharing of scene graphs between
clusters.
- InputClasses.html contains some esoteric information about the code
objects that handle input data.
- InputFilters.html briefly describes how to write an input-event filter in C++.
For most purposes it's more convenient to write such filters in the PForth language.
Background Information
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